Open in app

Sign In

Write

Sign In

Tavrox
Tavrox

620 Followers

Home

About

2 hours ago

Prevail on Steam through the “Tech Gate” mechanic

Long time no see, right? I haven’t written a blog post since May 2023, I’ve been really busy with shipping my game Creeping Deck. Now that I have a bit of time, I want to give again to the industry by sharing my analysis of a mechanic that can give…

Gamedev

5 min read

Prevail on Steam through the “Tech Gate” mechanic
Prevail on Steam through the “Tech Gate” mechanic
Gamedev

5 min read


May 31, 2022

This one conference in 2013 that cursed demos for 6 years

2013 was another time. Here are the games that were released in 2013.

Game Industry

4 min read

This one conference in 2013 that cursed demos for 6 years
This one conference in 2013 that cursed demos for 6 years
Game Industry

4 min read


Mar 18, 2022

Tutorial : How to Benchmark my video game?

Benchmarking is an essential part of pre-production marketing. Let’s dive into the process and it’s benefits on video games. Benchmarking is a table that displays information about your competitors and their games. It gives a broad view into their figures such as reviews, revenue. …

Gaming Articles

5 min read

Tutorial : How to Benchmark my video game?
Tutorial : How to Benchmark my video game?
Gaming Articles

5 min read


Mar 3, 2022

3 reasons why Epic could be buying Bandcamp

Epic bought Bandcamp recently! I’m not working with Epic nor Bandcamp, but I have a few ideas why they could work together, let’s see why. “Free internet gathering” There’s one common pattern between gaming and music : captive platforms. Epic & Bandcamp seem to join on a few points: More freedom to the…

Bandcamp

3 min read

3 reasons why Epic could be buying Bandcamp
3 reasons why Epic could be buying Bandcamp
Bandcamp

3 min read


Feb 28, 2022

Deckbuilding — Market Analysis for Lovecrafting

Hello there, We’re Metagether, a marketing and bizdev team working for indie game developers.

Gamedev

5 min read

Deckbuilding — Market Analysis for Lovecrafting
Deckbuilding — Market Analysis for Lovecrafting
Gamedev

5 min read


Dec 24, 2021

My 2021 professional retrospective

To me, 2021 was similar to 2020 in many ways. They’re both years marked with the beginning of TavroxGames, and the release of our first game. But they’re also two years where the pandemic wasn’t a logistical nightmare; more like a “when the fuck is this ending? nightmare”. We try to…

Gamedev

4 min read

My 2021 professional retrospective
My 2021 professional retrospective
Gamedev

4 min read


Dec 11, 2020

Defining “The Game Design Debt”

While making my latest game called Neurodeck, I understood something. My main reference for making the game was Slay The Spire, an ugly, addictive, crazy fun card game. It has been developed during at least 3 years, and received a lot of updates. This game has been a wild success…

Game Design

3 min read

Defining “The Game Design Debt”
Defining “The Game Design Debt”
Game Design

3 min read


Nov 18, 2020

“Right to Disconnect” & Time Management for Marketing and Business pals

Like many people, a good part of my job is being present, answering questions, being on social media and being available. It consumes my energy and on the evening, it’s hard to make a break. I’d like to show you some techniques I found to separate work from leisures. …

Focus

5 min read

“Right to Disconnect” & Time Management for Marketing and Business pals
“Right to Disconnect” & Time Management for Marketing and Business pals
Focus

5 min read


Published in

Tavrox’s Indie Game Tips

·Nov 17, 2020

Tips to organize Live Updates for indie games

When your game passes the gold version but still get updates, we call it live ops developement or “game as a service” (GAAS). Big companies are praising live ops and indies are getting in this new trend as well. But this is not a small decision and you should be…

Gamedev

6 min read

Tips to organize Live Updates for indie games
Tips to organize Live Updates for indie games
Gamedev

6 min read


Aug 5, 2020

A new start ahead

I have big news! Mid-september, I will be leaving Goblinz Studio. I leave in excellent relationship with the whole team of Goblinz. Around 1 year ago, I started Neurodeck, a deckbuilder dear to my heart and a new start to my game developer “branch” career. …

Gamedev

3 min read

A new start ahead
A new start ahead
Gamedev

3 min read

Tavrox

Tavrox

620 Followers

Game Dev Marketer. I share processes, techniques & tricks to do game marketing. Portfolio: http://tavrox.com

Following
  • Kongregate

    Kongregate

  • Johnnemann Nordhagen

    Johnnemann Nordhagen

  • Nir Eyal

    Nir Eyal

  • Ev Williams

    Ev Williams

  • Pipomantis

    Pipomantis

See all (87)

Help

Status

Writers

Blog

Careers

Privacy

Terms

About

Text to speech

Teams