Tavrox5 highlights about 2023 and 2024 for the video game industryHappy new year! Check out my key things for the previous and current year.Jan 32Jan 32
TavroxHow’s Autumn 2023 for indie game dev studios?I ran a small survey to find out how are you guys doing with your game studios. Let’s check out the results together.Nov 24, 2023Nov 24, 2023
TavroxPrevail on Steam through the “Tech Gate” mechanicSome markets are gated by tech needs. When a game is hard to make, you have less competitors, so maybe there’s a way to find the Blue…Oct 3, 2023Oct 3, 2023
TavroxThis one conference in 2013 that cursed demos for 6 yearsJesse Schell made a conference in 2013 that kind of ruined demos for a lot of years! But years later, prologue challenged these…May 31, 20221May 31, 20221
TavroxTutorial : How to Benchmark my video game?Benchmarking is an essential part of pre-production marketing. Let’s dive into the process and it’s benefits on video games.Mar 18, 2022Mar 18, 2022
Tavrox3 reasons why Epic could be buying BandcampEpic bought Bandcamp recently! I’m not working with Epic nor Bandcamp, but I have a few ideas why they could work together, let’s see why.Mar 3, 2022Mar 3, 2022
TavroxDeckbuilding — Market Analysis for LovecraftingAre deckbuilders a great opportunity for indie game developers? What can we learn about this market? Let’s dive into it…Feb 28, 2022Feb 28, 2022
TavroxDefining “The Game Design Debt”The Game Design debt is when a game genre has a solid foundation you cannot avoid replicating.Dec 11, 2020Dec 11, 2020
Tavrox“Right to Disconnect” & Time Management for Marketing and Business palsLike many people, a good part of my job is being present, answering questions, being on social media and being available. It consumes my…Nov 18, 2020Nov 18, 2020